Engine
3D
Walk through your floor plan in 3D, with realistic materials, lighting and furniture.
What it does
Kaleidoscope builds a 3D model straight from your 2D floor plan: walls with real thickness, doors, windows, floors and ceilings. Then you light it, add materials and furnish it as you go.
Step-by-step guideCapabilities
What you get
Built from your plan
Walls, doors, windows, floors and ceilings are created automatically from your drawing, no 3D modelling required.
Realistic materials
Real-looking wood, concrete, brick, tile, plaster, glass and carpet, with proper texture and reflections.
Lighting modes
Standard, Day and Night: a clean studio look, simulated sun with a time-of-day slider, and your placed lights glowing after dark.
Furniture in 3D
Chairs, beds, sofas and units appear in 3D, placed and sized to match your plan.
First-person walk-around
Drop to eye level and walk through the model, WASD and an on-screen joystick on Mac, an on-screen joystick on iPad and iPhone, opening doors as you go, with collision so you never clip through a wall.
Polished rendering
Subtle lighting effects and colour grading give a convincing, photographic look. Snapshots are free; the free tier adds a small corner badge, which full access removes.
How it works
From plan to deliverable in five steps
- 1 Open the 3D engine on any drawing.
- 2 The scene builds itself from your walls, doors and windows.
- 3 Walk through it in first person to explore the space.
- 4 Tap a wall, floor or ceiling to assign a material.
- 5 Switch lighting modes to study daylight and detail.